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It was a bit strange not going to the Game Developer's Conference this year after having gone for the past 7 years in a row. I've been doing the 'Windows Gaming Fundamental' talks for the past 6 years, but my primary job is no longer the public speaking gig so someone else got the speaker assignment. There's lots of interesting stuff going on at work, but it is too early to talk about any of it publicly. I didn't even submit a talk idea for this year figuring it would be safer to wait...
The first rule of fight club: don't talk about fight club.
Instead it was a quiet week at work plugging away at a programming project. I've done a few guest lectures at DigiPen this semester already, but otherwise I'm enjoying the more development-centric work these days without all the randomization of a schedule driven by conferences.
My birthday often falls on GDC week, so we were in town this year to throw a small get-together--last year was my 40th, which was well-attended a a bit hectic. Good food, good company, another excellent cake by
cuddlyeconomist, and some rather decent prezzies.
The first rule of fight club: don't talk about fight club.
Instead it was a quiet week at work plugging away at a programming project. I've done a few guest lectures at DigiPen this semester already, but otherwise I'm enjoying the more development-centric work these days without all the randomization of a schedule driven by conferences.
My birthday often falls on GDC week, so we were in town this year to throw a small get-together--last year was my 40th, which was well-attended a a bit hectic. Good food, good company, another excellent cake by
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